Patch z 4 lipca 2025 zmienia 14 bohaterów, 40 przedmiotów i 35 zmian ogólnych. Najwięcej zmian: Lady Geist (6), Sinclair (6), Infernus (5), McGinnis (5).
Bullet damage growth per boon reduced from 0.16 to 0.12
Afterburn Dopalenie
DPS reduced by 13% (still affected by the global base reductions as well, so the total amount is larger than this. This applies to all other patch note lines that reduces damage as well)
Fixed going no where if the player is on uneven ground
Przedmioty
Broń 10
Restorative Shot
Strzał Witalności800 dusz
Heal from heroes increased from 40 to 50
Heal from NPCs/Orbs increased from 15 to 20
Split Shot
Rozszczepiony Strzał1 600 dusz
Duration increased from 4.5s to 5s
Cooldown reduced from 16s to 14s
Swift Striker
Szybka Salwa1 600 dusz
Fire Rate reduced from 20% to 18%
Weakening Headshot
Osłabiający Strzał w Głowę1 600 dusz
No longer has a 3s cooldown
Blood Tribute
Krwawy Hołd3 200 dusz
Health Drain reduced from 50 to 40
No longer grants +125 Bonus Health
Now grants +8% Spirit Resist
Express Shot
Ekspresowy Strzał3 200 dusz
Express Shot cooldown reduced from 4s to 3s
Weapon Damage increased from 150% to 165%
Fixed Kinetic Carbine using the primary values rather than secondary values on the item
Shadow Weave
Cienisty Splot3 200 dusz
Ambush Fire Rate increased from +30% to +35%
Toxic Bullets
Toksyczne Naboje3 200 dusz
Buildup is now 15% harder
Ricochet
Rykoszet6 400 dusz
Fire Rate reduced from 25% to 20%
No longer bounces off objectives
Spellslinger
Czaromiot6 400 dusz
Now only activates while in combat
Witalność 18
Melee Lifesteal
Wampiryczne Pięści800 dusz
Now has double cooldown when triggered via light melee
Rebuttal
Odparcie800 dusz
Bonus Health increased from +50 to +75
Bullet Lifesteal
Wampiryczne Naboje1 600 dusz
Bullet Lifesteal vs creeps increased from 50% to 60%
Guardian Ward
Obronny Stróż1 600 dusz
Buff duration increased from 5s to 6s
Reactive Barrier
Bariera Reaktywna1 600 dusz
Spirit Resist increased from +5% to +6%
Spirit Lifesteal
Wampiryczny Duch1 600 dusz
Spirit Lifesteal vs creeps increased from 33% to 40%
Spirit Shielding
Osłona Duchowa1 600 dusz
Move Speed bonus increased from 1 to 1.5
Cooldown reduced from 40s to 35s
Trophy Collector
Kolekcjoner Trofeów1 600 dusz
Souls per minute increased from 20 to 23
Weapon Shielding
Osłona Balistyczna1 600 dusz
Move Speed bonus increased from 1 to 1.5
Cooldown reduced from 40s to 35s
Counterspell
Kontrczar3 200 dusz
Cooldown reduced from 25s to 20s
Now also grants +100 Health and +8 Spirit Power
Successful parry now provides +150 Heal
Fortitude
Zawziętość3 200 dusz
Regen reduced from 3% to 2%
No longer grants +22% Weapon Damage
Lifestrike
Cios Życia3 200 dusz
Now has double cooldown when triggered via light melee.
Cheat Death
Oszukanie Śmierci6 400 dusz
Now grants Bullet Resistance instead of Spirit Resistance
Cooldown reduced from 120s to 100s
Divine Barrier
Święta Bariera6 400 dusz
Buff duration increased from 5s to 6s
Inhibitor
6 400 dusz
Now uses the buildup proc mechanic
Debuff duration increased from 3s to 4s
Siphon Bullets
Naboje Wysysające6 400 dusz
Now grants Bullet Resistance instead of Spirit Resistance
Unstoppable
Nie do Powstrzymania6 400 dusz
Fixed Silencer’s passive interaction during this state
Witchmail
Wiedźmia Kolczuga6 400 dusz
Cooldown reduction per hit increased from 3s to 4s
Duch 12
Rusted Barrel
Zardzewiała Lufa800 dusz
Health increased from +50 to +60
Now provides +0.5 Sprint
Cooldown reduced from 30s to 25s
Spirit Strike
Duchowe Uderzenie800 dusz
Now has double cooldown when triggered via light melee.
Slowing Hex
Spowalniający Urok1 600 dusz
Now provides +0.5 Sprint
Debuff effects stays on for longer so it's easier to see
Spirit Sap
Duchowy Drenaż1 600 dusz
Spirit Power reduction increased from -12 to -15
Disarming Hex
Rozbrajający Urok3 200 dusz
Cooldown reduced from 30s to 25s
Knockdown
Powalenie3 200 dusz
Now provides +6% Ability Range
Cooldown reduced from 40s to 35s
Rapid Recharge
Błyskawiczne Doładowanie3 200 dusz
Spirit Power for charged abilities increased from +16 to +20
Spirit Snatch
Duchowy Chwyt3 200 dusz
Now has double cooldown when triggered via light melee.
Superior Cooldown
Doskonałe Odnowienie3 200 dusz
Ability Cooldown Reduction increased from 24% to 25%
Boundless Spirit
Bezkresny Duch6 400 dusz
Percentage spirit bonus increased from 13% to 15%
Ethereal Shift
Eteryczne Przejście6 400 dusz
Cooldown reduced from 22s to 20s
Move Speed while channeling increased from 3.5 to 4
Vortex Web
Wirowa Sieć6 400 dusz
Now provides +1 Sprint
Capture Radius increased from 11m to 12m
Zmiany ogólne
General
Bullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
Spirit bonus based on souls spent in the tree is increased by 25%
Ability base damage and AP bonus damage reduced by ~8% (spirit power growth unaffected)
Spirit gained from leveling reduced from 1.25 to 1.1
Ultimate cooldowns increased by 10% (affects base and upgrades, so the total CD with AP is 10% longer)
300 Souls Boon now gives an AP instead of an Ability Unlock
600 Souls Boon now gives an Ability Unlock instead of a AP
Small neutral camp bounty increased by 15%
Zip Line after taking Base Guardians in a lane increased from +120% to +140%
Zip Line after taking Base Guardians in a lane ramp up time reduced from 4s to 3s
Rejuv bonus duration changed from 4 minutes to 3/4/5
Rejuv trooper health bonus reduced from 200/230/260% to 170/200/230%
Mid Boss total bounty increased from 500 + 50/min to 2000 + 50/min (evenly split among the team that kills the boss, unrelated to rejuv secure)
Mid Boss shield regeneration changed from 100 + 8/min to 50 + 7/min
Mid Boss HP increased by 15%
Mid Boss warning sound now plays at 70% HP rather than 60%
Rejuv drop duration reduced from 8s to 7s
Mid Boss Spirit Resistance from abilities reduced from 30% to 20%
Mid Boss Spirit Resistance from items reduced from 50% to 20%
Walker Spirit resistance reduced from 30% to 25%
Guardian base resistance increased from 40% to 60% (decays 10 minutes still, same values as creeps)
Guardian total bounty reduced from 1650 to 1000
Walker total bounty reduced from 4500 to 3500
Base hero kill value reduced from 300 to 250 (still ramps to end value over 40 minutes, so primarily affects the very early phase)
End hero kill value increased from 2000 to 2200
Comeback values are now roughly 25% stronger (this was released before this patch in a recent update)
Fixed a bug causing soul orb shots towards the end of the contested window to not register as hits on the server
Fixed some AoE abilities not hitting midboss (Kelvin Frost Grenade, Lady Geist Blood Bomb, Holliday Barrel)
Fixed various camera issues with Calico's Ava Form and Viscous's Goo Ball
Fixed an issue where Souls were shared with anyone that punched a Sinner's Sacrifice, regardless of the duration or team
Fixed a bug where players could exit the map if they tried to teleport into specific corners
Weapon Items
Cultists Sacrifice: Cooldown reduced from 260s to 250s
Vitality Items
Veilwalker: Heal now scales with boons (+3)
Spirit Items
Cooldown Reduction stat is now renamed to Ability Cooldown Reduction and no longer affects items (all existing CDR is now Ability Cooldown Reduction)
Added a new T4 Spirit Item, Transcendent Cooldown. Builds from Superior Cooldown. Provides +30% Ability Cooldown Reduction and +30% Item Cooldown Reduction
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