Patch 18 lipca 2024

Patch z 18 lipca 2024 zmienia 13 bohaterów, 53 przedmioty i 74 zmiany ogólne. Najwięcej zmian: Abrams (9), Bebop (9), Haze (7), Lady Geist (6).

Oficjalne ogłoszenie · Archiwum deadlock-wiki. Treść zmian po angielsku, tak jak w oficjalnych notatkach.

Bohaterowie

Abrams

Kontry na Abrams →
  • Improved reliability of Seismic Impact

Shoulder Charge Uderzenie z Bara

  • Now considers Spectral Wall and Frozen Shelter as walls

Infernal Resilience Piekielna Odporność

  • Duration to regen increased from 14s to 16s (this is a nerf)
  • Damage regenerated reduced from 18% to 17%
  • T3 increased from +8% to +9%

Seismic Impact Sejsmiczne Uderzenie

  • Base radius increased from 6m to 9m
  • T1 changed from +4m Impact Radius to -40s Cooldown
  • T3 moved to T2 (was -70s Cooldown)
  • T3 is now Gains Unstoppable while in air and 3s after landing

Bebop

Kontry na Bebop →
  • Base HP regen increased from 1 to 2.5
  • No longer has 24% base bullet resistance
  • Now gains +2% Bullet Resistance per boon (happens 11 times)
  • Hook speed reduced from 3000 to 2850
  • Uppercut horizontal distance knockback on enemy heroes is reduced from 25m to 20m
  • Fixed enemies being able to use heavy melee to cancel Uppercut's momentum
  • Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away
  • Hyperbeam Spirit Power damage scaling increased from 1.96 to 2.2
  • Hyperbeam T2 increased from +120 to +140

Dynamo

Kontry na Dynamo →
  • Gun damage growth increased from 0.8 to 0.9

Kinetic Pulse Impuls Kinetyczny

  • Spirit power scaling increased from 1.2 to 1.4

Singularity Osobliwość

  • Duration reduced from 3 to 2.75

Grey Talon

Kontry na Grey Talon →

Charged Shot Naładowany Strzał

  • Damage reduced from 115 to 105
  • Spirit scaling increased from 1.3 to 1.6

Haze

Kontry na Haze →

Sleep Dagger Sztylet Uśpienia

  • Min sleep time reduced from 0.3 to 0.2
  • Wake-up time reduced from 0.15 to 0.1
  • Projectile size reduced by 10%

Fixation Fiksacja

  • T1 and T2 swapped
  • Damage per stack reduced from 0.25 to 0.2

Bullet Dance Taniec Ołowiu

  • Fire rate increased from +20% to +25%
  • Radius increased from 14m to 15m

Ivy

Kontry na Ivy →
  • Base damage reduced from 5.0 to 4.5
  • Kudzu Bomb DPS spirit scaling increased from 0.4 to 0.6
  • Watcher's Covenant replicated healing reduced from 35% to 30%

Kelvin

Kontry na Kelvin →

Frost Grenade Mroźny Granat

  • Cooldown reduced from 23s to 21s

Ice Path Lodowa Ścieżka

  • Trail duration increased from 15s to 18s

Arctic Beam Arktyczny Promień

  • T3 now hits up to 2 additional targets

Lady Geist

Kontry na Lady Geist →
  • Base bullet damage reduced from 28 to 25
  • Bullet damage growth increased from 1.84 to 2.1

Essence Bomb Bomba Esencji

  • T2 reduced from +70 to +60
  • T3 increased from 20% to 22%

Life Drain Drenowanie Życia

  • Self slow reduced from -40% to -25%

Soul Exchange Wymiana Dusz

  • Can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.

Lash

Kontry na Lash →

Grapple Kotwiczka

  • Weapon damage is now added into the T2 instead of in the base

Ground Strike Tąpnięcie

  • Radius reduced from 13m to 11m

Death Slam Grzmotnięcie Śmierci

  • Grab time reduced from 0.8s to 0.6s
  • Cast range increased from 14m to 18m
  • Throw distance reduced from 20m to 12m
  • T1 changed from +4m Cast Range to +8m Throw Distance

McGinnis

Kontry na McGinnis →
  • Base melee damage reduced by 20%

Spectral Wall Widmowy Mur

  • Cooldown increased from 30s to 35s
  • Segments that are touching the Rejuv will be destroyed

Paradox

Kontry na Paradox →

Time Wall Ściana Czasu

  • Projectile stop duration reduced from 1.25s to 1s

Pulse Grenade Granat Pulsacyjny

  • Amp duration increased from 6s to 8s

Paradoxical Swap Paradoksalna Zamiana

  • Projectile size reduced by 10%

Pocket

Kontry na Pocket →
  • Base bullet resistance improved from -20% to -15%
  • Base gun damage reduced from 5.6 to 5.0
  • Gun damage growth increased from 0.35 to 0.4

Seven

Kontry na Seven →
  • Base regen increased from 1 to 1.5
  • Base bullet resistance reduced from 20% to 8%
  • Now gains +1% Bullet Resistance per boon (happens 11 times)

Power Surge Przepięcie

  • Scaling reduced from 0.2 to 0.16

Przedmioty

Broń 18

Headshot Booster

Wzmacniacz Strzałów w Głowę800 dusz
  • Fire Rate reduced from 6% to 5%

Rapid Rounds

Błyskawiczne Kule800 dusz
  • Rapid Rounds (new T1 Weapon item): +12% Fire Rate, +1 Sprint, -40 HP

Restorative Shot

Strzał Witalności800 dusz
  • Bullet Resist reduced from 8% to 7%

Active Reload

Aktywne Przeładowanie1 600 dusz
  • Cooldown reduced from 21s to 17s
  • Initial grace period increased from 0.2s to 0.3s

Fleetfoot

Lekki Krok1 600 dusz
  • Now gives +25% Slide Distance

Kinetic Dash

Kinetyczny Zryw1 600 dusz
  • Cooldown reduced from 12s to 10s

Mystic Shot

Mistyczny Strzał1 600 dusz
  • Now gives +4 Spirit

Titanic Magazine

Tytaniczny Magazynek1 600 dusz
  • Ammo increased from 90% to 100%

Alchemical Fire

Ogień Alchemiczny3 200 dusz
  • Spirit Power increased from +5 to +7

Berserker

3 200 dusz
  • Bullet Resist reduced from 10% to 8%

Burst Fire

Ściana Ognia3 200 dusz
  • Now gives +2 m/s Move Speed during the 3s active

Escalating Resilience

Rosnąca Odporność3 200 dusz
  • No longer grants +14% Ammo
  • Stack duration increased from 14s to 20s

Point Blank

Bezpośredniość3 200 dusz
  • Bullet Shield Health increased from 225 to 250

Shadow Weave

Cienisty Splot3 200 dusz
  • Invis sprint speed reduced from +5 to +2

Sharpshooter

Strzelec Wyborowy3 200 dusz
  • Ammo increased from 15% to 20%

Frenzy

Szał Bitewny6 400 dusz
  • Low Health Spirit Resist increased from 40% to 45%

Ricochet

Rykoszet6 400 dusz
  • Now gives +100 Health

Silencer

Uciszacz6 400 dusz
  • No longer provides +20% Ammo

Witalność 22

Extra Health

Dodatkowe Zdrowie800 dusz
  • Health increased from +150 to +160

Extra Regen

Dodatkowa Regeneracja800 dusz
  • Regen increased from 2.3 to 2.5

Extra Stamina

Dodatkowa Wytrzymałość800 dusz
  • Fire Rate reduced from 8% to 7%

Healing Rite

Seans Uzdrowienia800 dusz
  • Active now gives +2 Sprint

Melee Lifesteal

Wampiryczne Pięści800 dusz
  • Works against creeps for 25% effectiveness

Bullet Lifesteal

Wampiryczne Naboje1 600 dusz
  • Health increased from +50 to +75

Debuff Reducer

Reduktor Osłabień1 600 dusz
  • Weapon Damage reduced from 10% to 6%

Healbane

Zguba Uzdrawiacza1 600 dusz
  • Heal on hero kill reduced from 400 to 350

Spirit Lifesteal

Wampiryczny Duch1 600 dusz
  • No longer grants +8 Spirit Power
  • Now grants +75 Health

Fortitude

Zawziętość3 200 dusz
  • Bonus health increased from +250 to +275

Lifestrike

Cios Życia3 200 dusz
  • Works against creeps for 25% effectiveness

Majestic Leap

Majestatyczny Skok3 200 dusz
  • Health increased from +75 to +100

Rescue Beam

Promień Ratunkowy3 200 dusz
  • Cooldown reduced from 35s to 30s
  • Heal amount increased from 25% to 30%

Veil Walker

Wędrowiec Woalu3 200 dusz
  • Moved to T3 Vitality
  • Moved from T2 Weapon to T3 Vitality
  • Invisibility and speed duration increased from 4s to 5s
  • Cooldown reduced from 25s to 20s
  • Bullet Shield Health increased from 150 to 185
  • Now gives +185 Spirit Shield Health

Divine Barrier

Święta Bariera6 400 dusz
  • Cast range increased from 25m to 30m

Diviner's Kevlar

Kevlar Wróżbity6 400 dusz
  • Cooldown reduction increased from +8% to +12%

Infuser

Infuzor6 400 dusz
  • Spirit Resistance reduced from 8% to 7%

Leech

Pijawka6 400 dusz
  • Bonus health increased from 150 to 175
  • Spirit Power increased from +10 to +12
  • Weapon Damage increased from +12% to +15%

Phantom Strike

Widmowe Uderzenie6 400 dusz
  • No longer grants +200 Health
  • Now grants +15% Bullet Resist
  • Weapon Damage increased from 20% to 30%
  • No longer grants Bullet Shield on teleport
  • Now disarms the enemy for the slow duration (3s)

Siphon Bullets

Naboje Wysysające6 400 dusz
  • Max frequency improved from 1s to 0.8s

Soul Rebirth

Odrodzenie Duszy6 400 dusz
  • Soul Rebirth (new T4 Vitality item): After you die, you will respawn in 4 seconds where you died with 40% of your Max Health. Cooldown: 220s. Also innately grants +20% Weapon Damage and +10% Cooldown Reduction.

Vampiric Burst

Wampiryczny Wybuch6 400 dusz
  • Active now adds +50% to your clip one time on cast. If you are reloading, it interrupts that process and gives you +50% to your clip.
  • Cooldown increased from 24s to 35s

Duch 13

Ammo Scavenger

Szabrownik Amunicji800 dusz
  • Spirit Power Per Soul reduced from 3 to 2

Spirit Strike

Duchowe Uderzenie800 dusz
  • Passive replaced. Now causes your melee against heroes to deal +30 Spirit damage and applies -10% Spirit Resist to the target for 8 seconds. Cooldown: 8

Improved Spirit

Ulepszony Duch1 600 dusz
  • Spirit Power increased from +18 to +21

Slowing Hex

Spowalniający Urok1 600 dusz
  • Sprint reduced from +2 to +1

Knockdown

Powalenie3 200 dusz
  • Cast range reduced from 50m to 35m

Rapid Recharge

Błyskawiczne Doładowanie3 200 dusz
  • Bonus Ability Charges increased from +2 to +3

Superior Cooldown

Doskonałe Odnowienie3 200 dusz
  • Imbued Cooldown Reduction increased from +30% to +32%
  • Non-Imbued Cooldown Reduction increased from +20% to +22%

Surge of Power

Przypływ Mocy3 200 dusz
  • Cooldown reduced from 12s to 10s

Torment Pulse

Impuls Męki3 200 dusz
  • Target count increased from 1 to 2
  • Fixed sometimes waking up neutrals

Echo Shard

Odłamek Echa6 400 dusz
  • Now grants +10% Bullet Resistance

Escalating Exposure

Rosnąca Podatność6 400 dusz
  • Now grants +125 Health

Ethereal Shift

Eteryczne Przejście6 400 dusz
  • Fixed a bug that could prevent you from shooting when you came out

Mystic Reverb

Mistyczny Pogłos6 400 dusz
  • Slow now applies in the radius around the target
  • Radius increased from 12m to 16m

Zmiany ogólne

General Changes

  • Accounts that are banned for cheating will now have all their invited accounts banned as well
  • The Damage Report's Damage List now aggregates damage from all units, and displays both hero and ability icons
  • You can view per-hero damage in the Damage Report by hovering the damage type breakdown above each hero portrait
  • Added a 'Compact' Damage Report mode that shows less information but takes up less space. This is the default after dying.
  • Clicking the top bar will now toggle the Damage Report between minimized, compact, and full view
  • Opening the shop now always minimizes the Damage Report
  • Updated effects on Pocket effects to improve visibility
  • Added new cast effect for Grey Talon's Guided Owl
  • Updated effects for heavy melee
  • Updated bullet resist debuff effects
  • Added new Cold Front visual effects
  • Added new Echo Shard visual effects
  • Added new Refresher visual effects
  • Added Knockdown select, cast, delay, and impact sound effects
  • Added Warden Alchemical Flask cast, projectile, and impact sound effects
  • Raised volume of Wraith Card Trick charge up sound effect
  • Raised volume of party invite, join, and roster select sound effects
  • Guardians now fade out from the world 10 seconds after dying
  • Fixed a bug that allowed you to shoot through walls
  • Fixed a bug where Infernus could get stuck in his Flame Dash pose
  • Fixed a speed exploit with Infernus Flame Dash
  • Fixed a bug that allowed your gun to be very accurate while holding tab
  • Reverted a change from last update to Warden's Alchemical Flask – it now launches where the reticle is aiming at the end of the cast
  • Reworked building just outside Amber's base in the Yellow lane to match Sapphire Purple
  • Started replacing older style rollup doors with new ones with larger dimensions
  • Improved game startup time
  • ALT+SPACE can now be used to select the previous player when spectating
  • Changed spectator camera to not force itself into roaming mode for up/down key pressed (forward/back/side only)
  • Added additional voice lines for Abrams
  • Removed voice lines / fixed text that referenced the urn being delivered to the temple
  • Added Midboss arrive, low health, and death sound effects
  • Removed pause cooldown while in Sandbox
  • Added a small delay so kill lines play after death sound effects rather than under them

Misc Gameplay

  • Reworked the mid temple area as well adding various different entrances to it
  • Reworked the upper mid temple area and the drop down entrances to the bottom pit
  • Changed the neutrals in the top mid temple area to a strong, a medium and a small creep (2 of these)
  • The bridges are now a bit wider and have higher side walls that reduce extended line of sight
  • Base entrance window area can no longer be invaded from the outside by double jumping
  • Reduced the front entrances to the two single story buildings from 2 to 1 (entrances are larger)
  • Added more juke spots
  • Removed the long fx trail from unsecured souls on your hero so it doesn't give away your position when juking/hiding
  • Sounds occluded by level geometry will now be quieter
  • Powerup spawn locations moved to the bridges
  • Powerup buff duration increased from 130s to 150s
  • Golden Statues level 2 drops now happen at 15 minutes instead of 20
  • Increased golden statue drop chance by 4%
  • Guardian HP increased by 10%
  • Guardian melee no longer does a double instant melee attack sometimes
  • Guardian melee attack no longer has a splash range much larger than its visuals
  • Walker in mid lanes health increased by 12%
  • Walker stomp can no longer be dodged with double jump
  • Walker stomp area increased a bit
  • Weakened Patron health increased by 20%
  • Mid Boss starting health increased from 4500 to 5000
  • Mid Boss health gained per minute increased from 200 to 275
  • Rejuv drop time reduced from 12.5s to 9s
  • Midboss makes a global sound when at 35% hp
  • Reworked comeback formula to be less weighted towards team vs team net worth and more towards the net worth of the dying hero compared to the average of your team (regardless if your team is leading or not)
  • Base ammo increased by 5% (except for Haze and Wraith)
  • T2 items cost increased from 1200 to 1250
  • T4 Items cost reduced from 6500 to 6300
  • Vitality base health bonus increased from 8/12/16/20% to 11/14/17/20%
  • Can no longer use the Teleporter while carrying the Urn
  • Teleporter now has the same damage rules as zipline (DoT no longer prevents usage)
  • Cooldown reduction now stacks diminishingly
  • Reduced the momentum coming off of the zipline a bit

Vitality Items

  • Health Nova: Cooldown reduced from 65s to 60s
  • Health Nova: Now heals over 2s instead of 3s
  • Superior Stamina: Air Jump/Dash Distance increased from +30% to +50%

Spirit Items

  • Improved Cooldown: Cooldown Reduction increased from +13% to +14%
  • Withering Whip: Cast Range increased from 17m to 18m
  • Silence Glyph: Now grants +2 Sprint
  • Silence Glyph: Now reduces Spirit Resist instead of providing Spirit Amplification
  • Curse: No longer grants +20% Ammo

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