Damage taken duration to regen reduced from 14s to 13s
Majestic Leap
3,200 souls
Cooldown increased from 28s to 32s
Warp Stone
3,200 souls
Bullet Resist reduced from 40% to 35%
Divine Barrier
6,400 souls
Cooldown increased from 40s to 45s
Spirit 4
Rusted Barrel
800 souls
Bonus health increased from 60 to 70
Silence Wave
3,200 souls
Cooldown increased from 30s to 35s (affects component)
Spirit Snatch
3,200 souls
Duration reduced from 14s to 10s
Bonus damage reduced from 75 to 50
Ethereal Shift
6,400 souls
Cooldown increased from 20s to 45s
Movespeed during phase reduced from 4m to 3m
Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc
General changes
Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
Curse: Cooldown reduced from 50s to 45s
What to buy after this patch?
The in-game advisor counts counters on current data and tells you what to buy now.