Patch 24 października 2025

Patch z 24 października 2025 zmienia 13 bohaterów, 15 przedmiotów i 2 zmiany ogólne. Najwięcej zmian: Calico (5), Infernus (4), Drifter (3), Ethereal Shift (3).

Oficjalne ogłoszenie · Archiwum deadlock-wiki. Treść zmian po angielsku, tak jak w oficjalnych notatkach.

Bohaterowie

Calico

Kontry na Calico →

Gloom Bombs Bomby Mroku

  • Cooldown increased from 10s to 12s
  • Base damage from 55 to 45
  • Spirit scaling reduced from 0.74 to 0.64
  • Multi bomb damage ratio increased from 50% to 65%

Ava

  • No longer replenishes stamina on usage

Drifter

Kontry na Drifter →
  • Base bullet damage increased from 20.9 to 21.3
  • Bullet damage growth increased from 0.52 to 0.56

Bloodscent Woń Krwi

  • Isolated kill bonus reduced from 5% to 4%

Dynamo

Kontry na Dynamo →

Quantum Entanglement Splątanie Kwantowe

  • Fire Rate increased from +25% to +30%

Rejuvenating Aurora Odnawiająca Zorza

  • Cooldown reduced from 48s to 45s

Infernus

Kontry na Infernus →
  • Bullet damage growth per boon reduced from 0.12 to 0.08

Flame Dash Ognisty Zryw

  • T2 reduced from +35 to +30

Afterburn Dopalenie

  • T1 reduced from -25% Spirit Damage to -20%
  • T3 reduced from +28 DPS to +26

Kelvin

Kontry na Kelvin →
  • Base regen reduced from 2 to 1
  • Headshot reduction reduced from -20% to -25%

Frozen Shelter Mroźne Schronienie

  • Cooldown increased from 150s to 170s

Paradox

Kontry na Paradox →
  • Base bullet damage reduced from 6.48 to 6.15

Paradoxical Swap Paradoksalna Zamiana

  • Cooldown increased from 70s to 75s

The Doorman

Kontry na The Doorman →
  • Bullet damage growth per boon reduced from 1.15 to 1.0
  • Outgoing headshot damage multiplier reduced by 25%

Call Bell Dzwonek Recepcyjny

  • Explosion damage spirit scaling increased from 1.5 to 1.7

Victor

Kontry na Victor →

Pain Battery Bateria Bólu

  • T1 and T2 swapped

Aura of Suffering Aura Cierpienia

  • Max damage reduced from 80 to 70
  • T2 reduced from +10/50 to +8/40

Vyper

Kontry na Vyper →

Screwjab Dagger Wijący Sztylet

  • Spirit scaling increased from 0.65/0.33 to 0.8/0.4

Warden

Kontry na Warden →
  • Base bullet damage increased from 15 to 16.2

Binding Word Wiążące Słowo

  • Range increased from 19m to 20m

Przedmioty

Broń 2

Mystic Shot

Mistyczny Strzał1 600 dusz
  • Base damage reduced from 55 to 45
  • Spirit scaling increased from 0.65 to 0.75

Capacitor

Kondensator6 400 dusz
  • Fire Rate reduced from 8% to 5%
  • Cooldown increased from 40s to 60s

Witalność 9

Guardian Ward

Obronny Stróż1 600 dusz
  • Cooldown increased from 40s to 45s

Reactive Barrier

Bariera Reaktywna1 600 dusz
  • Cooldown increased from 24s to 26s

Spirit Shielding

Osłona Duchowa1 600 dusz
  • Barrier reduced from 325 to 300
  • Barrier boon scaling increased from 4 to 5

Trophy Collector

Kolekcjoner Trofeów1 600 dusz
  • Souls per Minute increased from 25 to 30

Weapon Shielding

Osłona Balistyczna1 600 dusz
  • Barrier reduced from 325 to 300
  • Barrier boon scaling increased from 4 to 5

Fortitude

Zawziętość3 200 dusz
  • Damage taken duration to regen reduced from 14s to 13s

Majestic Leap

Majestatyczny Skok3 200 dusz
  • Cooldown increased from 28s to 32s

Warp Stone

Kamień Teleportacji3 200 dusz
  • Bullet Resist reduced from 40% to 35%

Divine Barrier

Święta Bariera6 400 dusz
  • Cooldown increased from 40s to 45s

Duch 4

Rusted Barrel

Zardzewiała Lufa800 dusz
  • Bonus health increased from 60 to 70

Silence Wave

Fala Ciszy3 200 dusz
  • Cooldown increased from 30s to 35s (affects component)

Spirit Snatch

Duchowy Chwyt3 200 dusz
  • Duration reduced from 14s to 10s
  • Bonus damage reduced from 75 to 50

Ethereal Shift

Eteryczne Przejście6 400 dusz
  • Cooldown increased from 20s to 45s
  • Movespeed during phase reduced from 4m to 3m
  • Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc

Zmiany ogólne

  • Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
  • Curse: Cooldown reduced from 50s to 45s

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