Fixed being able to die during Shadow Transformation if hit by Grey Talon's Owl
Fixed some cases where Flying Strike could get into a stuck state
Fixed some cases where Crimson Slash would appear to be cast when it wasn't
Power Slash Potężne Cięcie
Max damage time requirement reduced from 1.5s to 1.4s
Collision radius reduced by 8%
Crimson Slash Szkarłatne Cięcie
Radius increased from 12m to 13m
Przedmioty
Broń 20
Monster Rounds
Potworne Kule800 dusz
Bullet Resist vs NPC increased from 30% to 35%
Restorative Shot
Strzał Witalności800 dusz
Heal from heroes increased from 30 to 35
Active Reload
Aktywne Przeładowanie1 600 dusz
Lifesteal reduced from 30% to 22%
Buff duration reduced from 8s to 7s
Intensifying Magazine
Potęgujący Magazynek1 600 dusz
Now steadily ramps back down to 0% when you stop shooting rather than instantly emptying
Kinetic Dash
Kinetyczny Zryw1 600 dusz
Active Fire Rate reduced from 30% to 25%
Long Range
Daleki Zasięg1 600 dusz
Now grants +90 Bullet Shield
Melee Charge
Szarża Wręcz1 600 dusz
Now grants +1 HP regen
Swift Striker
Szybka Salwa1 600 dusz
Now grants +10% Ammo
Titanic Magazine
Tytaniczny Magazynek1 600 dusz
Bullet Armor increased from 10% to 15%
Alchemical Fire
Ogień Alchemiczny3 200 dusz
Cooldown reduced from 28s to 26s
Burst Fire
Ściana Ognia3 200 dusz
Active duration increased from 3s to 4s
Escalating Resilience
Rosnąca Odporność3 200 dusz
Max Bullet Resist increased from 36% to 40%
Heroic Aura
Heroiczna Aura3 200 dusz
Active duration increased from 5s to 6s
Hollow Point
Amunicja Grzybkująca3 200 dusz
Hollow Point Rounds: Spirit Shield increased from +80 to +85
Shadow Weave
Cienisty Splot3 200 dusz
Spirit Shield health increased from +200 to +300
Spot radius reduced from 20m to 18m
Sharpshooter
Strzelec Wyborowy3 200 dusz
Now grants +175 Bullet Shield
No longer provides bonus headshot damage
Weapon damage increased from 60% to 70%
Toxic Bullets
Toksyczne Naboje3 200 dusz
Heal Reduction increased from -55% to -65%
Bleed damage reduced from 6% to 5%
Now grants +100 Health
Frenzy
Szał Bitewny6 400 dusz
Ammo increased from +9 to +12
Lucky Shot
Szczęśliwy Strzał6 400 dusz
Proc chance increased from 30% to 35%
Ricochet
Rykoszet6 400 dusz
Bounce damage increased from 50% to 60%
Fixed not applying spirit bonus damage from Vindicta and Wraith abilities
Witalność 18
Healing Rite
Seans Uzdrowienia800 dusz
Cooldown reduced from 65s to 60s
Melee Lifesteal
Wampiryczne Pięści800 dusz
Effectiveness vs non-heroes increased from 35% to 40%
Healing Booster
Wzmacniacz Uzdrowienia1 600 dusz
Now has also 15% Heal Reduction Resist (Leech no longer has it)
No longer has +6% Bullet Resist
Reactive Barrier
Bariera Reaktywna1 600 dusz
Duration reduced from 13s to 9s
Fortitude
Zawziętość3 200 dusz
Damage taken duration threshold reduced from 12s to 11s
Lifestrike
Cios Życia3 200 dusz
Effectiveness vs non-heroes increased from 35% to 40%
Majestic Leap
Majestatyczny Skok3 200 dusz
Cooldown reduced from 26s to 24s
Metal Skin
Metalowa Skóra3 200 dusz
Cooldown reduced from 25s to 22s
Rescue Beam
Promień Ratunkowy3 200 dusz
Channel duration reduced from 3s to 2.5s
Veil Walker
Wędrowiec Woalu3 200 dusz
Cooldown reduced from 18s to 17s
Warp Stone
Kamień Teleportacji3 200 dusz
Active Bullet Resistance reduced from 40% to 30%
Colossus
Kolos6 400 dusz
Slow increased from 25% to 35%
Divine Barrier
Święta Bariera6 400 dusz
No longer grants +7% Bullet Resist
No longer grants +1.5 Health Regen
Now grants +1 Sprint
Now grants +75 Health
Now grants +8% Ability Range
Leech
Pijawka6 400 dusz
No longer has 30% Heal Reduction Resist
Phantom Strike
Widmowe Uderzenie6 400 dusz
Cast range reduced from 30m to 25m
Siphon Bullets
Naboje Wysysające6 400 dusz
Weapon Damage reduced from 40% to 28%
Soul Rebirth
Odrodzenie Duszy6 400 dusz
Cooldown reduction increased from +15% to +18%
Now grants +12 Spirit
Fixed being able to purchase globally during its brief respawn period
Fixed the camera moving away from the player if you will respawn, rather than following the ragdoll
Unstoppable
Nie do Powstrzymania6 400 dusz
Can now be cast while channeling
Cooldown reduced from 65s to 60s
Duch 18
Ammo Scavenger
Szabrownik Amunicji800 dusz
Health increased from +50 to +60
Extra Charge
Dodatkowy Ładunek800 dusz
Cooldown reduction increased from +8% to +10%
Extra Spirit
Dodatkowy Duch800 dusz
Health increased from +25 to +35
Spirit Strike
Duchowe Uderzenie800 dusz
Debuff duration increased from 8s to 13s
Spirit Shield increased from +85 to +100
Duration Extender
Przedłużacz Czasu Trwania1 600 dusz
Health regen increased from 1.5 to 1.75
Improved Spirit
Ulepszony Duch1 600 dusz
Health Regen increased from 2 to 3
Health increased from +75 to +100
Slowing Hex
Spowalniający Urok1 600 dusz
Projectile speed increased by 30%
Cooldown reduced from 27s to 25s
Suppressor
Tłumiciel1 600 dusz
Health regen reduced from 3 to 2.5
Fire Rate reduction reduced from -30% to -25%
Knockdown
Powalenie3 200 dusz
Delay reduced from 3s to 2s
Stun reduced from 1.25s to 0.9s
Cast range increased from 35m to 45m
Rapid Recharge
Błyskawiczne Doładowanie3 200 dusz
Charge count reduced from +3 to +2
Faster Time Between Charges increased from +40% to +55%
Cooldown for charged abilities increased from +20% to +25%
Superior Duration
Doskonały Czas Trwania3 200 dusz
Non-Imbued duration increased from +24% to +26%
Surge of Power
Przypływ Mocy3 200 dusz
Imbued Ability Spirit Power increased from +28 to +34
Torment Pulse
Impuls Męki3 200 dusz
Spirit damage scaling increased from 0.2 to 0.24
Boundless Spirit
Bezkresny Duch6 400 dusz
Sprint reduced from +4 to +3
Now grants +25% Weapon Damage
Echo Shard
Odłamek Echa6 400 dusz
Now grants +8 Spirit Power
Escalating Exposure
Rosnąca Podatność6 400 dusz
Base Spirit Resist reduction increased from -12% to -15%
Magic Carpet
Magiczny Dywan6 400 dusz
You are now unslowable while on the Magic Carpet
Cooldown reduced from 40s to 30s
Barriers now last for 16s
Refresher
Orzeźwiacz6 400 dusz
Now grants +8% Bullet Resist
Zmiany ogólne
General Changes
Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players)
Added Report button to ESC menu player list to allow reporting of teammates in-game
Improved visibility of report button on post-game screen
You can now drag-and-drop items between categories in Builds
Added search to the Public Builds list, you can search by keyword within build names
Newly published hero builds now store the language of the build
Added 'Show All Languages' checkbox in Public Builds list, can be unchecked to only see builds in your language
Fixed issue with builds list not updating when changing between heroes in sandbox
Added localization support for German, Polish, and Korean.
Matchmaking window is now open 1 hour earlier on weekdays and weekends
Players can only pause once per game
A team can only pause at most 3 times in total amongst all the players
The game application now flashes when the game is unpaused
Various client and server performance improvements
Added streamer setting to the options panel. Causes player names in the game UI panels to be hidden.
Added a Melee Trainer bot in the 'gym' area of hero sandbox
Added new "Game out of Date" status message at the top of the hud, so you can quickly know when there is an update rather than finding out at queue time
Added a checkbox on the post game survey to make it not show again in the future
Items now show their spirit power impact when using alt
Fixed profile match history not remembering the history page you were on
Added Heal Amp and Debuff Resist to the Vitality stats in the shop
Hero details on the dashboard now show spirit information with alt, rather than requiring you to be in-game (this was added in a hotfix patch recently)
The game will now prevent any quick ability upgrades for 2 seconds after death, to help prevent against accidental upgrades
Can now reliably spectate a friend's game via the Friendlist
Miscellaneous fixes to friends and party menus
Added unavailable state to Zipline UI when zipline is on damage cooldown
Spectating controls now use Left/Right mouse buttons to switch between players on a team and space to switch teams. This now works with free cursor mode, and you can still click on portraits/minimap to spectate individual heroes.
Added new respawn countdown music 5 seconds before respawn
Added alternate shop music which plays in the neutral shop
Spectator count is now shown in-game
Player names are now shown to spectators
Added object motion blur
Optimized performance of distance field ambient occlusion
Fixed selling an item not removing charges correctly. Now you can't buy Extra Charge and immediately sell it and keep that readied charge.
Fixed some tooltips not showing golden statue bonuses if it wasn't the direct stat (i.e. you got fire rate but bullets per second didn't show the golden statue)
Fixed Sharpshooter showing up in stats for bullet velocity even though it doesn't increase your bullet velocity
Fixed a bug that caused items in the build page to not be dimmed when the shop was out of range
Fixed bug with Lash not hearing his own Ground Strike impact explosion sound
Added new effects for Withering Whip
Updated Ethereal Shift effects
Fixed the disarmed spinner not showing up on your crosshair when you get disarmed
Fixed parts of Shiv's coat being considered a headshot
Build list will now refresh if you change heroes in the sandbox
Fixed Zipline speed from Base Guardian killing and Zip booster ability not stacking properly
Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast
Added custom effects for Abram's Seismic Impact T3 buff
Fixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives
Updated Lash Grapple cast sound
Added Decay impact sound
Removed wind and city ambient looping sounds
Volume and playback tweaks to one shot ambient sounds
Removed vent sounds in places where vents had been removed
Fixed some spectator music bugs
Updated negative feedback sound for clarity
Added hit confirm audio functionality to Warden's Alchemical Flask
Updated Majestic Leap sound
Updated bounce pad sound
Improved some Binding Word effects to be less noisy
Increased charged melee volume and falloff for victims
Reduced likelihood of irrelevant announcer and hero dialog lines playing during combat exchanges
Improved clarity of Dynamo Singularity sound for team and opponents
Updated Viscous primary fire sound
Soul jar return effect tinted red like minimap to make it more clear it's the return location
Player's low health screen effect more visible for longer if you're below 20% of your max HP
Teleporter model and effect updated
Updated Alchemical Flask projectile effect
Fixed Bebop being able to sprint while his gun is spun up
Added new voice content for Seven and Lash
Added Shadow Weave cast and ambush sounds
Fixed bullets hitting the world immediately when looking sharply upward
Fixed Sinner's Sacrifice not always correctly animating
Fixed an issue where some kill lines that were only intended for the killer were playing for the victim as well (killstreak taunts still play for everyone)
Some heroes can now comment on being alone in enemy territory, losing sight of an injured enemy, or leaving their teammates alone in a lane
Fixed a bunch of minor typos / grammar errors in various texts
Added 'Express' state to zipline indicators when speed had increased from defeating Enemy Base Guardians
Misc Gameplay
Added wall jumping (does not consume stamina, requires input direction away from the wall, can be done once)
Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
Added ropes to some buildings to let you climb up (hold jump key to latch onto them). Can shoot while hanging on them.
A pair of teleporters has been added to the outer lanes at the midpoint (near the three red neutral creeps)
Four teleporters have changed locations
The upper floor teleporters have moved to the street level
The interior teleporters have moved to the Bodega building and the Theater
Teleporters are closed for the first 10 minutes (they look visually closed)
teleporter_locations_screenshots_update.jpg
Guardians no longer give 1 AP
AP is now added to the following Soul levels: 3500, 5200, 8000, 9700
Parry cooldown reduced from 6s to 5s
Urn delivery sprint bonus increased from +2 to +3
The minimum range the player must be to attack a walker is increased from 30m to 32m
Golden Statues drop rate increased by 6%
Replaced some bounce pads with ropes if the purpose was to go straight up
Added two bounce pads next to sidelane walkers at cultural center and courthouse
Added bounce pad from the Amber Orange/Sapphire Blue Walker walkway to the low roofs toward the Walker.
new_bouncepad.png
Removed some rooftop zap volumes that damage players
Several buildings have been made taller to make their rooftops out of bounds
Several buildings have been made shorter to make them more accessible
valid_rooftop_locations.png
A few of the buildings have new passageways at higher floors that are along the way to the rooftop
Breakable containers have been added to the new playable rooftops
Juke closets have replaced the previous location of the upper floor teleporters
The half of the underground tunnel towards the outer lanes has been made wider
Tunnel walls now have the color of the lane that the exit is closest to
Removed the archway leading to the underground shop
Placed temporary signage for interior buildings and storefronts for future reference
Two upper floor juke spots have been converted to passages through buildings
Added a new upper floor juke spot to each side
Stairwell from Amber Orange/Sapphire Blue Walker catwalk to the courtyard now less cramped
Lowered the statue pedestals in the inner lanes outside of Mid
Weapon Items
High-Velocity Mag: Bullet Velocity reduced from +35% to +30% (now has an upgrade)
Added new T3 Weapon Item, Headhunter: Requires High-Velocity Mag. Grants +50% Bullet Velocity, +15% Weapon Damage and +150 Bullet Shield. Passive cooldown: Landing a headshot on heroes deals bonus +140 Damage, heals you for +8% Max HP and grants +2 m/s for 3 seconds. Cooldown: 6 seconds.
Vitality Items
Combat Barrier: Now also grants +8% Fire Rate while active
Enchanter's Barrer: Now also grants +8% Cooldown Reduction while active
Superior Stamina: Air Jump/Dash Distance reduced from +40% to +30%
Spirit Items
Withering Whip: No longer grants +20% Ammo
Withering Whip: Now grants +8% Fire Rate
Withering Whip: Fire Rate slow reduced from -40% to -30%
Withering Whip: Cooldown reduced from 40s to 25s
Quicksilver: No longer has +10% Reload Time
Improved Cooldown: Cooldown Reduction increased from 15% to 16%
Silence Glyph: Duration reduced from 3.5s to 3s
Improved Reach: Spirit Resist increased from +10% to +12%
Curse: Duration reduced from 3.5 to 3.25
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