Patch z 20 czerwca 2024 zmienia 17 bohaterów, 34 przedmioty i 42 zmiany ogólne. Najwięcej zmian: McGinnis (8), Haze (6), Shadow Weave (5), Inhibitor (4).
Now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff
Cooldown reduced from 110s to 100s
T3 increased from +1s to +1.5s
Przedmioty
Broń 9
Mystic Shot
Mistyczny Strzał1 600 dusz
Spirit scaling increased from 0.45 to 0.6
Swift Striker
Szybka Salwa1 600 dusz
Negative bullet resist reduced from -6% to -5%
Titanic Magazine
Tytaniczny Magazynek1 600 dusz
Ammo increased from 65% to 75%
Burst Fire
Ściana Ognia3 200 dusz
Now increases your slide distance and duration by 25%
Shadow Weave
Cienisty Splot3 200 dusz
Now grants +30% Ammo
Ambush Fire Rate increased from +50% to +60%
Ambush Spirit Power increased from +40 to +55
Invisibility no longer plays footstep sounds (general change)
Casting the item immediately puts you into Sprint mode
Crippling Headshot
Okaleczający Strzał w Głowę6 400 dusz
Bullet and Spirit Lifesteal reduced from 15% to 10%
Frenzy
Szał Bitewny6 400 dusz
Low HP Spirit Resist increased from +25% to +30%
Fixed tooltip on Spirit Resist missing the %
Ricochet
Rykoszet6 400 dusz
Ricochet Damage increased from 40% to 45%
Ammo increased from 30% to 35%
Spiritual Overflow
Duchowe Przepełnienie6 400 dusz
Cooldown reduction increased from 10% to 15%
Bonus Spirit Power increased from +35 to +40
Witalność 14
Healing Rite
Seans Uzdrowienia800 dusz
Duration increased from 15s to 17s (total regen increased from 350 to 370)
Enduring Speed
Wytrwała Szybkość1 600 dusz
Slow resist increased from 35% to 40%
Now grants +1.5 HP Regen
Healing Booster
Wzmacniacz Uzdrowienia1 600 dusz
Spirit Resist reduced from 8% to 7%
Now provides +7% Bullet Resist
Restorative Locket
Amulet Pokrzepienia1 600 dusz
Fixed the max stack limit not being followed
Max stacks increased from 15 to 18
Return Fire
Ogień Zwrotny1 600 dusz
Cooldown reduced from 30s to 24s
Lifestrike
Cios Życia3 200 dusz
Slow duration increased from 1.5s to 2s
Heal increased from 40% of damage to 45%
Majestic Leap
Majestatyczny Skok3 200 dusz
Cooldown increased from 20s to 26s
Damage cooldown window increased from 4s to 5s
Fixed cooldown reduction affecting the damage cooldown
Metal Skin
Metalowa Skóra3 200 dusz
Now prevents all weapon damage instead of blocking bullets (this allows procs to go through)
Rescue Beam
Promień Ratunkowy3 200 dusz
Cast range increased from 40m to 45m
Cooldown reduced from 45s to 40s
Inhibitor
6 400 dusz
Moved from Weapon tree to Vitality
No longer requires the component Slowing Bullets
Now has +175 Health
Weapon Damage reduced from 30% to 20%
Leech
Pijawka6 400 dusz
Now grants +7 Spirit
Siphon Bullets
Naboje Wysysające6 400 dusz
Max HP Steal increased from 40 to 45
Unstoppable
Nie do Powstrzymania6 400 dusz
Active Spirit Resistance reduced from 40% to 20%
Vampiric Burst
Wampiryczny Wybuch6 400 dusz
Now grants +150 Health
Weapon Damage increased from 20% to 25%
Can now be cast while busy (such as while you are shooting)
Duch 11
Extra Charge
Dodatkowy Ładunek800 dusz
Now grants +7% Cooldown Reduction For Charged Abilities
No longer grants +6 Spirit to Charged Abilities
Extra Spirit
Dodatkowy Duch800 dusz
Spirit Power increased from +6 to +7
Bullet Resist Shredder
Rozdzieracz Kuloodporności1 600 dusz
Bullet Resist Reduction increased from -10% to -12%
Bullet Resist Reduction duration increased from 5s to 6s
Improved Spirit
Ulepszony Duch1 600 dusz
Spirit Power increased from +15 to +18
Mystic Slow
Mistyczne Spowolnienie1 600 dusz
Duration increased from 2s to 2.5s
Suppressor
Tłumiciel1 600 dusz
Duration reduced from 4s to 2.5s
Decay
Rozkład3 200 dusz
Cooldown reduced from 27s to 25s
Knockdown
Powalenie3 200 dusz
Cooldown reduced from 40s to 30s
Boundless Spirit
Bezkresny Duch6 400 dusz
Spirit Power increased from +55 to +60
Bonus Health increased from +175 to +200
Ethereal Shift
Eteryczne Przejście6 400 dusz
Cooldown reduced from 35s to 30s
Mystic Reverb
Mistyczny Pogłos6 400 dusz
Delayed damage increased from 30% to 40%
Zmiany ogólne
General Changes
Added EU servers and matchmaking region. EU testing times are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM. Times listed are Central European Summer Time (GMT+2).
Removed the invite requirement of Steam friends having been on your list for a number of days (affected normal user cases often where friends weren't on the Steam list, and we have other metrics and tools on the backend now that we can use to filter for other cases)
Added search functionality to the shop. You can now search by item name or by individual stat such as 'Ammo', 'Lifesteal', or 'Spirit Power'.
The game will now let you know when it is safe to abandon (usually if one person has been disconnected for a while)
Your personal builds are now always sorted to the top of the in-game Builds dropdown
Various network related improvements when there is packet loss
Preferred heroes in your roster are now remember on the client across sessions
Fixed chat wheel not working during the post-game sequence
Updated the entrance to the underground tunnels from the outer lanes to look more like a subway entrance
Re-enabled ultra wide UI mode
Added street names and symbols to the Zipline UI
Updated Sleep Dagger and Silence Glyph tooltips to clarify that they do not cancel channeling abilities
Updated reload animations for Warden, Dynamo, and Ivy
Improved visibility of Inferno's Concussive Combustion
Fixed the unit target UI not showing up for instant-cast abilities (MoKrill ult, Lady Geist ult, Bebop bomb)
Fixed the unit target UI not showing the activation button hint
Added a Cosmic Veil to the hero demo map
Added Ethereal Shift sounds
Added wind sound when on the Zipline
Misc Gameplay
Rejuv buff is now only granted to the players that are alive. Players that are dead will have their respawn times cut in half from their current values.
Footsteps are now quieter when obstructed by level geometry
Dash-Down is now double tap CTRL instead of CTRL+SHIFT
Vault bounty increased from 300 to 330
Fixed various bugs with Headshot Booster and Sharpshooter
Added another entrance/exit to the underground tunnels from the warehouse interiors
Enclosed the exterior Medium Neutral Camp with fencing in front of the Theater to match the Amber side Cab Stand
Added two more veils on each side: 1) Between the Drug Store and the Market on Amber, between the Hotel and Pharmacy on Sapphire 2) Between the exterior Strong Neutral Camps and the outer lane near the T2
Item Gameplay
Added a new T1 Spirit item, Infuser +8% Spirit Resist +10% Ammo Active: Gain 12 Spirit and 20% Spirit Lifesteal for 6 seconds. Cooldown: 35s
Added a new T1 Weapon item, Ammo Scavenger +20% Ammo +50 Health Passive: Anytime you secure or deny a Soul, you get 2 ammo back and have +20% Fire Rate for 4 seconds.
Added a new T2 Weapon item, Active Reload
20% Reload Time +8% Weapon Damage Passive: Pressing the reload key during the halfway point of a reload will cause you to instantly regain your magazine and grant you +30% Bullet Lifesteal and +15% Fire Rate for 6s. The reload UI has an indicator for the trigger window. Cooldown: 25s
Inspired by https://project8.dev/threads/item-idea-trick-reload.2652/
Added a new T2 Weapon item, Veil Walker +15% Ammo +8% Weapon Damage +200 Bullet Shield
Passive: Walking through a Cosmic Veil causes you to become invisible with +3 m/s for 4 seconds and grants you +30% Fire Rate for your next magazine. Cosmic Veils regenerate any shields you have. Cooldown: 20s
Added a new T2 Weapon item, Melee Charge +15% Melee Damage +10% Weapon Power +75 Health Passive: Hitting an enemy with a heavy melee reloads your weapon Passive: Increases your heavy melee charge distance by 40%
Inspired by https://project8.dev/threads/bayonet.5372/ and https://project8.dev/threads/comple...-category-item-that-buffs-charged-melee.5957/
Added a new T4 Vitality item, Colossus +500 HP +20% Melee Damage +20% Weapon Damage Active: Gain 40% Bullet and Spirit Resist and apply 20% movement slow to enemies within 10m. Your model size grows by 10%. Lasts 7 seconds. Cooldown: 65s
Silence Glyph: Cooldown reduced from 35s to 30s
Superior Stamina: Stamina increased from +2 to +3
Superior Stamina: Fire Rate increased from +12% to +15%
Superior Stamina: Spirit Bonus after 2nd jump/dash increased from +20 to +25
Tesla: Bounce radius increased from 7m to 9m
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