Patch 20 czerwca 2024

Patch z 20 czerwca 2024 zmienia 17 bohaterów, 34 przedmioty i 42 zmiany ogólne. Najwięcej zmian: McGinnis (8), Haze (6), Shadow Weave (5), Inhibitor (4).

Oficjalne ogłoszenie · Archiwum deadlock-wiki. Treść zmian po angielsku, tak jak w oficjalnych notatkach.

Bohaterowie

Abrams

Kontry na Abrams →
  • Improved misc issues with Seismic Impact collision

Seismic Impact Sejsmiczne Uderzenie

  • Can be held for up to 3 seconds. Press the ability again anytime to land.

Bebop

Kontry na Bebop →
  • Hook hitbox reduced from 36 inches to 33

Hyper Beam Hiperwiązka

  • Cooldown increased from 100s to 110s

Dynamo

Kontry na Dynamo →

Rejuvenating Aurora Odnawiająca Zorza

  • Move speed increased from 3.8 to 4.2

Singularity Osobliwość

  • T1 radius reduced from +3m to +2m
  • Falls 70% slower when Majestic Leap down is used (similar to the hero falling slower normally when casting the ability from an elevation)

Grey Talon

Kontry na Grey Talon →
  • Fixed Charged Shot being evaded by Haze's Bullet Dance

Rain of Arrows Deszcz Strzał

  • Cooldown increased from 30s to 33s

Guided Owl Kierowana Sowa

  • Can now explode in the air by pressing the release key

Haze

Kontry na Haze →

Sleep Dagger Sztylet Uśpienia

  • Cooldown reduced from 29s to 27s
  • T2 cooldown changed from -15s to -13s

Smoke Bomb Bomba Dymna

  • T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen"

Fixation Fiksacja

  • Bonus damage no longer ignores bullet falloff

Bullet Dance Taniec Ołowiu

  • Cast point reduced from 0.8s to 0.4s
  • Move speed increased from 3.5 to 4

Kelvin

Kontry na Kelvin →

Arctic Beam Arktyczny Promień

  • Movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power)

Lady Geist

Kontry na Lady Geist →

Essence Bomb Bomba Esencji

  • No longer starts decaying the arm time while in the air
  • Arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs)

Soul Exchange Wymiana Dusz

  • T3 changed to "After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s"

Lash

Kontry na Lash →
  • Fixed it being possible to lose your full lock on with Death Slam sometimes if you look away

McGinnis

Kontry na McGinnis →
  • Turret range reduced from 30m to 25m
  • Turret HP scaling reduced from 40% to 30% (affects initial HP too)
  • Turret cooldown reduced from 35s to 30s
  • Turret Charge Time reduced from 8s to 6s
  • Base Spirit Resist increased from 20% to 25%
  • Base Regen increased from 1 to 2

Spectral Wall Widmowy Mur

  • Cooldown reduced from 35s to 30s

Heavy Barrage Kanonada

  • Cooldown reduced from 110s to 100s

Mo & Krill

Kontry na Mo & Krill →
  • You can now cast items and Scorn while spinning out of Burrow

Combo Seria

  • Bonus health per kill increased from 25 to 30

Paradox

Kontry na Paradox →

Kinetic Carbine Kinetyczny Karabinek

  • Cooldown increased from 22s to 24s

Paradoxical Swap Paradoksalna Zamiana

  • Cooldown increased from 35s to 45s

Pocket

Kontry na Pocket →
  • Fixed a recent change causing Enchanter's Satchel to not play damage at the destination when teleporting with Flying Cloak

Barrage Salwa

  • Base damage reduced from 40 to 35
  • T1 reduced from +20 to +15

Seven

Kontry na Seven →

Static Charge Ładunek Elektrostatyczny

  • Now uses the new instant cast option that Bebop Bomb uses

Power Surge Przepięcie

  • Spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6)

Vindicta

Kontry na Vindicta →

Crow Familiar Kruczy Chowaniec

  • Debuff duration increased from 5s to 6s

Assassinate Zamach

  • Bonus damage increased from 130 to 145

Yamato

Kontry na Yamato →

Shadow Transformation Cienista Transformacja

  • Now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff
  • Cooldown reduced from 110s to 100s
  • T3 increased from +1s to +1.5s

Przedmioty

Broń 9

Mystic Shot

Mistyczny Strzał1 600 dusz
  • Spirit scaling increased from 0.45 to 0.6

Swift Striker

Szybka Salwa1 600 dusz
  • Negative bullet resist reduced from -6% to -5%

Titanic Magazine

Tytaniczny Magazynek1 600 dusz
  • Ammo increased from 65% to 75%

Burst Fire

Ściana Ognia3 200 dusz
  • Now increases your slide distance and duration by 25%

Shadow Weave

Cienisty Splot3 200 dusz
  • Now grants +30% Ammo
  • Ambush Fire Rate increased from +50% to +60%
  • Ambush Spirit Power increased from +40 to +55
  • Invisibility no longer plays footstep sounds (general change)
  • Casting the item immediately puts you into Sprint mode

Crippling Headshot

Okaleczający Strzał w Głowę6 400 dusz
  • Bullet and Spirit Lifesteal reduced from 15% to 10%

Frenzy

Szał Bitewny6 400 dusz
  • Low HP Spirit Resist increased from +25% to +30%
  • Fixed tooltip on Spirit Resist missing the %

Ricochet

Rykoszet6 400 dusz
  • Ricochet Damage increased from 40% to 45%
  • Ammo increased from 30% to 35%

Spiritual Overflow

Duchowe Przepełnienie6 400 dusz
  • Cooldown reduction increased from 10% to 15%
  • Bonus Spirit Power increased from +35 to +40

Witalność 14

Healing Rite

Seans Uzdrowienia800 dusz
  • Duration increased from 15s to 17s (total regen increased from 350 to 370)

Enduring Speed

Wytrwała Szybkość1 600 dusz
  • Slow resist increased from 35% to 40%
  • Now grants +1.5 HP Regen

Healing Booster

Wzmacniacz Uzdrowienia1 600 dusz
  • Spirit Resist reduced from 8% to 7%
  • Now provides +7% Bullet Resist

Restorative Locket

Amulet Pokrzepienia1 600 dusz
  • Fixed the max stack limit not being followed
  • Max stacks increased from 15 to 18

Return Fire

Ogień Zwrotny1 600 dusz
  • Cooldown reduced from 30s to 24s

Lifestrike

Cios Życia3 200 dusz
  • Slow duration increased from 1.5s to 2s
  • Heal increased from 40% of damage to 45%

Majestic Leap

Majestatyczny Skok3 200 dusz
  • Cooldown increased from 20s to 26s
  • Damage cooldown window increased from 4s to 5s
  • Fixed cooldown reduction affecting the damage cooldown

Metal Skin

Metalowa Skóra3 200 dusz
  • Now prevents all weapon damage instead of blocking bullets (this allows procs to go through)

Rescue Beam

Promień Ratunkowy3 200 dusz
  • Cast range increased from 40m to 45m
  • Cooldown reduced from 45s to 40s

Inhibitor

6 400 dusz
  • Moved from Weapon tree to Vitality
  • No longer requires the component Slowing Bullets
  • Now has +175 Health
  • Weapon Damage reduced from 30% to 20%

Leech

Pijawka6 400 dusz
  • Now grants +7 Spirit

Siphon Bullets

Naboje Wysysające6 400 dusz
  • Max HP Steal increased from 40 to 45

Unstoppable

Nie do Powstrzymania6 400 dusz
  • Active Spirit Resistance reduced from 40% to 20%

Vampiric Burst

Wampiryczny Wybuch6 400 dusz
  • Now grants +150 Health
  • Weapon Damage increased from 20% to 25%
  • Can now be cast while busy (such as while you are shooting)

Duch 11

Extra Charge

Dodatkowy Ładunek800 dusz
  • Now grants +7% Cooldown Reduction For Charged Abilities
  • No longer grants +6 Spirit to Charged Abilities

Extra Spirit

Dodatkowy Duch800 dusz
  • Spirit Power increased from +6 to +7

Bullet Resist Shredder

Rozdzieracz Kuloodporności1 600 dusz
  • Bullet Resist Reduction increased from -10% to -12%
  • Bullet Resist Reduction duration increased from 5s to 6s

Improved Spirit

Ulepszony Duch1 600 dusz
  • Spirit Power increased from +15 to +18

Mystic Slow

Mistyczne Spowolnienie1 600 dusz
  • Duration increased from 2s to 2.5s

Suppressor

Tłumiciel1 600 dusz
  • Duration reduced from 4s to 2.5s

Decay

Rozkład3 200 dusz
  • Cooldown reduced from 27s to 25s

Knockdown

Powalenie3 200 dusz
  • Cooldown reduced from 40s to 30s

Boundless Spirit

Bezkresny Duch6 400 dusz
  • Spirit Power increased from +55 to +60
  • Bonus Health increased from +175 to +200

Ethereal Shift

Eteryczne Przejście6 400 dusz
  • Cooldown reduced from 35s to 30s

Mystic Reverb

Mistyczny Pogłos6 400 dusz
  • Delayed damage increased from 30% to 40%

Zmiany ogólne

General Changes

  • Added EU servers and matchmaking region. EU testing times are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM. Times listed are Central European Summer Time (GMT+2).
  • Removed the invite requirement of Steam friends having been on your list for a number of days (affected normal user cases often where friends weren't on the Steam list, and we have other metrics and tools on the backend now that we can use to filter for other cases)
  • Added search functionality to the shop. You can now search by item name or by individual stat such as 'Ammo', 'Lifesteal', or 'Spirit Power'.
  • The game will now let you know when it is safe to abandon (usually if one person has been disconnected for a while)
  • Your personal builds are now always sorted to the top of the in-game Builds dropdown
  • Various network related improvements when there is packet loss
  • Preferred heroes in your roster are now remember on the client across sessions
  • Fixed chat wheel not working during the post-game sequence
  • Updated the entrance to the underground tunnels from the outer lanes to look more like a subway entrance
  • Re-enabled ultra wide UI mode
  • Added street names and symbols to the Zipline UI
  • Updated Sleep Dagger and Silence Glyph tooltips to clarify that they do not cancel channeling abilities
  • Updated reload animations for Warden, Dynamo, and Ivy
  • Improved visibility of Inferno's Concussive Combustion
  • Fixed the unit target UI not showing up for instant-cast abilities (MoKrill ult, Lady Geist ult, Bebop bomb)
  • Fixed the unit target UI not showing the activation button hint
  • Added a Cosmic Veil to the hero demo map
  • Added Ethereal Shift sounds
  • Added wind sound when on the Zipline

Misc Gameplay

  • Rejuv buff is now only granted to the players that are alive. Players that are dead will have their respawn times cut in half from their current values.
  • Footsteps are now quieter when obstructed by level geometry
  • Dash-Down is now double tap CTRL instead of CTRL+SHIFT
  • Vault bounty increased from 300 to 330
  • Fixed various bugs with Headshot Booster and Sharpshooter
  • Added another entrance/exit to the underground tunnels from the warehouse interiors
  • Enclosed the exterior Medium Neutral Camp with fencing in front of the Theater to match the Amber side Cab Stand
  • Added two more veils on each side: 1) Between the Drug Store and the Market on Amber, between the Hotel and Pharmacy on Sapphire 2) Between the exterior Strong Neutral Camps and the outer lane near the T2

Item Gameplay

  • Added a new T1 Spirit item, Infuser +8% Spirit Resist +10% Ammo Active: Gain 12 Spirit and 20% Spirit Lifesteal for 6 seconds. Cooldown: 35s
  • Added a new T1 Weapon item, Ammo Scavenger +20% Ammo +50 Health Passive: Anytime you secure or deny a Soul, you get 2 ammo back and have +20% Fire Rate for 4 seconds.
  • Added a new T2 Weapon item, Active Reload
  • 20% Reload Time +8% Weapon Damage Passive: Pressing the reload key during the halfway point of a reload will cause you to instantly regain your magazine and grant you +30% Bullet Lifesteal and +15% Fire Rate for 6s. The reload UI has an indicator for the trigger window. Cooldown: 25s
  • Inspired by https://project8.dev/threads/item-idea-trick-reload.2652/
  • Added a new T2 Weapon item, Veil Walker +15% Ammo +8% Weapon Damage +200 Bullet Shield
  • Passive: Walking through a Cosmic Veil causes you to become invisible with +3 m/s for 4 seconds and grants you +30% Fire Rate for your next magazine. Cosmic Veils regenerate any shields you have. Cooldown: 20s
  • Added a new T2 Weapon item, Melee Charge +15% Melee Damage +10% Weapon Power +75 Health Passive: Hitting an enemy with a heavy melee reloads your weapon Passive: Increases your heavy melee charge distance by 40%
  • Inspired by https://project8.dev/threads/bayonet.5372/ and https://project8.dev/threads/comple...-category-item-that-buffs-charged-melee.5957/
  • Added a new T4 Vitality item, Colossus +500 HP +20% Melee Damage +20% Weapon Damage Active: Gain 40% Bullet and Spirit Resist and apply 20% movement slow to enemies within 10m. Your model size grows by 10%. Lasts 7 seconds. Cooldown: 65s
  • Silence Glyph: Cooldown reduced from 35s to 30s
  • Superior Stamina: Stamina increased from +2 to +3
  • Superior Stamina: Fire Rate increased from +12% to +15%
  • Superior Stamina: Spirit Bonus after 2nd jump/dash increased from +20 to +25
  • Tesla: Bounce radius increased from 7m to 9m

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