Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
Consecrating Grenade Granat Konsekracyjny
T2 now also increases debuff duration by +1s
Gutshot Patroszyciel
Cooldown reduced from 26s to 23s
Added tooltip for wall stun distance.
Fixed wall stun distance not scaling with ability range
Increased wall stun distance from 6.5m to 7m
On wall hit bonus damage scaling increased from 0.4 to 0.9
T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
Hex-Lined Snap Trap Przeklęta Pułapka
Clarified tooltip
Spirit scaling increased from 1.6 to 2.2
Reveal duration increased from 5s to 6s
Cooldown reduced from 30s to 25s
T2 reduced from -12s to -8s
T3 increased from 20% to 25%
Ira Domini
Reduced weapon damage scaling from 1.7 to 1.5
Now has a laser visual & sound effect where Venator is aiming
T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage
Zmiany ogólne
Troopers now get stronger for the specific lane that the shrine died in, rather than only after both shrines died (when both die, middle lane also gets improved)
Shrines HP reduced by 10%
Improved blue zipline attach speed and fixed various bugs
Street Brawl: There is now a global time slow when the round ends
Street Brawl: You can now move around in the spawn area after buying phase ends
Quick Silver Reload and Mercurial Magnum now proc on non-spirit ability sources
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