Patch February 4, 2026

The February 4, 2026 patch changes 3 heroes, 5 items and 4 general changes. Most changes: Silver (20), Graves (9), Bebop (4), Bullet Resilience (2).

Official post · deadlock-wiki archive.

Heroes

Bebop

Bebop counters →
  • Uppercut T3 heal reduced from 20% Missing Health to 17%

Sticky Bomb

  • Fuse timer increased from 3.0 to 3.5
  • Radius reduced from 12m to 10m
  • Hit/kill spirit scaling reduced from 0.002/0.012 to 0.0015/0.01

Graves

Graves counters →
  • Fixed her weapon not working with Close Quarters & Point Blank
  • Fixed Fire Rate bonuses sometimes increasing the fire rate by a lower amount than intended
  • Reduced gun range from 18m to 16m
  • Increase base move speed from 6.6 to 7.0m

Jar of Dead

  • Initial charges from 1 to 2
  • Initial attacks more staggered, rather than all at once
  • Pickup range for death from 10m to 18m

Borrowed Decree

  • Ghouls are now slowed by 20% for 0.5s when taking bullet damage
  • Cooldown increased from 110s to 120s

Silver

Silver counters →
  • Improved base fire rate (cycle rate from 1 to 0.9, this is a 11% DPS increase)
  • Increase base magazine size from 5 to 6
  • Increase base regen from 2 to 2.5
  • Fixed slowing down when using her weapon in Lycan Curse (was doing that in human form rather than in Lycan Curse)
  • Fixed her weapon not working with Close Quarters & Point Blank when in Lycan Curse
  • Go for the Throat Missing Health Damage reduced from 8% to 6%
  • Go for the Throat T3 Missing Health Damage reduced from 5% to 4%
  • Go For The Throat Cooldown from 5s to 6.5s

Slam Fire

  • Cooldown increased from 20s to 22s
  • T1 changed from -4s cooldown to +15% Weapon Damage
  • T2 changed from +30% Weapon Damage to -7s Cooldown
  • T3 reduced from 10% Current Health to 8%

Boot Kick

  • T3 changed from -25% damage to +80 spirit damage and -35% damage

Entangling Bola

  • T3 changed from ricocheting bolas to ricocheting bolas and -5s cooldown

Lycan Curse

  • Increase attack range from 5.5m to 6.0m
  • Headshot Resistance reduced from -35% to -20%
  • Requires more damage to transform later in the game
  • Cooldown from 22s to 35s
  • Base health bonus from 350 to 100
  • Movespeed bonus from +3m to +2m

Items

Vitality 4

Bullet Resilience

3,200 souls
  • Health Threshold trigger from 35% to 40% HP
  • Threshold Bullet Resistance bonus reduced from 30% to 22%

Dispel Magic

3,200 souls
  • Spirit Resist increased from 14% to 16%

Fury Trance

3,200 souls
  • Fire Rate reduced from 35% to 30%

Spirit Resilience

3,200 souls
  • Health Threshold trigger from 35% to 40% HP
  • Threshold Spirit Resistance bonus reduced from 30% to 22%

Spirit 1

Mystic Reverb

6,400 souls
  • Imbued Lifesteal from 30% to 27%

General changes

  • Street Brawl: Healing in base is now 2x faster
  • Street Brawl: Randoming bonus reroll now also affects round 3
  • Street Brawl: McGinnis Heavy Barrage duration reduced from 13s to 8s
  • Street Brawl: Graves Jar of Dead charge cooldown increased from 13s to 16s

What to buy after this patch?

The in-game advisor counts counters on current data and tells you what to buy now.

All patches (138) →