Patch January 27, 2025

The January 27, 2025 patch changes 14 heroes, 7 items and 3 general changes. Most changes: Calico (14), Holliday (11), Sinclair (11), Vyper (4).

Official post · deadlock-wiki archive.

Heroes

Calico

Calico counters →
  • Fixed Leaping Slash doing bonus damage from Melee Charge

Gloom Bombs

  • Now has updated impact SFX
  • Now has an arming effect for when they are about to detonate

Leaping Slash

  • Only heals when hitting heroes
  • Fixed VFX to match the damage area more accurately
  • Updated to break breakables in the area
  • Fixed a bug where calico's slash would deal no damage near walls

Ava

  • Duration reduced from 20s to 15s
  • Cooldown reduced from 50s to 45s
  • Now gets slowed by 30% for 1s anytime she takes damage
  • Speed reduced from 75% to 65%
  • T2 speed increased from +35% to +45%
  • Now can now meow with m1

Return to Shadows

  • Cooldown increased from 80s to 90s

Dynamo

Dynamo counters →

Kinetic Pulse

  • Damage spirit scaling increased from 1.4 to 1.8
  • T3 now also adds +1 Charge

Haze

Haze counters →

Bullet Dance

  • T3 increased from +40% Evasion to +60%
  • T3 increased from +2 Dance Move Speed to +3

Holliday

Holliday counters →

Powder Keg

  • Will no longer arm instantly if the player has the Bounce Pad modifier
  • Charge Time increased from 1s to 2s
  • Knock up time reduced by 15%

Bounce Pad

  • No will no longer expire after 5 seconds in the air
  • Spirit scaling reduced from 0.9 to 0.4
  • Will now play a different sound on the player's first bounce when the stomp modifier is active
  • VFX and lifetime display improved
  • Will now be more responsive for the player when landing and dealing damage

Spirit Lasso

  • Duration reduced from 2.5s to 2.25s
  • Duration now lasts 1.5s longer when using Bounce Pad
  • Fixed an issue where the lasso animation would get stuck on sometimes

Sinclair

Sinclair counters →
  • No longer has -35% Headshot Damage Reduction
  • Rabbit can now use jump

Vexing Bolt

  • Damage mechanics reworked, increases damage as the bolt travels, various values adjusted (150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage)
  • T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
  • Allow for retarget to try to find targets through walls and to bend around corners

Rabbit Hex

  • Projectile updated to better track targets that have recently changes models

Spectral Assistant

  • Update VFX radius & lifetimes to scale off of clone damage

Audience Participation

  • Cooldown with successful usage reduced from 100% to 50%
  • Stolen ultimate duration increased from 10s to 20s
  • VFX updated steal effect to feel snappier
  • Fixed a typo in the ability description

Vindicta

Vindicta counters →
  • Bullet damage reduced from 11.7 to 11.4
  • Crow projectile speed reduced from 4750 to 4250

Assassinate

  • T2 reduced from +120 to +110

Vyper

Vyper counters →
  • Bullet damage growth increased from 0.32 to 0.36
  • Fixed Lethal Venom T2 anti-heal not working properly

Petrifying Bola

  • Changed the petrify to no longer be breakable

Lethal Venom

  • Updated to deal damage through petrify, rather than cleanse the petrify and damage

Items

Weapon 5

Swift Striker

1,600 souls
  • Fire Rate reduced from 22% to 20%

Alchemical Fire

3,200 souls
  • Base damage reduced from 50 to 45

Berserker

3,200 souls
  • Damage to gain stack increased from 100 to 120

Heroic Aura

3,200 souls
  • Lifesteal reduced from 18% to 16%

Spellslinger

6,400 souls
  • Spellslinger Headshots: Amp per headshot increased from 4% to 6%
  • Spellslinger Headshots: Max Stacks reduced from 12 to 10

Vitality 1

Bullet Lifesteal

1,600 souls
  • Lifesteal reduced from 26% to 24%

Spirit 1

Ammo Scavenger

800 souls
  • Ammo reduced from 15% to 10%

General changes

  • All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
  • Shrines are no longer vulnerable to Spirit Damage when out of range (rather than only immune to bullet damage)
  • Can no longer stand on top of Walkers

What to buy after this patch?

The in-game advisor counts counters on current data and tells you what to buy now.

All patches (138) →